Was tempted to mark this as general, but I went with suggestions since I’d genuinely like to see this come to fruition
Back before Heroic was what it is now (and don’t get me wrong, it is much improved from its original incarnation as Spellsouls), there were a number of minions that didn’t seem to make the cut in the transition to Heroic - which is ironically more minion-centric, having done away with spells in the deck
Off the top of my head, the Siege Goblin and Siege Scarab are both unique models with complete animations, and they looked pretty cool, gotta say. I understand that the Rune Cannon has all but functionally replaced the latter, and the Goblin Marksman’s range has been increased, but not nearly to the same range as the Siege Goblin’s
The Hellfiend also had a very different look (early appearance for Ruul?) and different function, targeting a weak enemy minion and damaging it. There’s also the Svetlana, which is functionally identical to the Commander, but again, I think it’s a shame to lose these unique models that had fully complete animations
Then there’s the minion I miss the most - the Necromancer. Incredible design, very handy ability (turning enemy minions into skeletons), and nowhere at all in present day Heroic
So I ask - whether they’re reworked entirely (as they probably ought to be) or brought back as they were originally, is there any chance of seeing these forgotten minions make a comeback in a potential future update?