Add more replayability to the game

People is bored and tired of just playing the same thing, of course i only speak for myself but im confident a lot of people feels the same way, theres a ton of abandoned clans and players that stopped playing.

We need more options:

  • 2vs2 plus clan tournaments or something
  • Some sort of fun or casual mode where you dont win or lose trophies, you just relax and maybe try different decks (but still earn gold or some sort of reward)
  • Optional to join full reset seasons where you start from scratch and rise through arenas and by the end get awarded a chest depending on your highest arena achievement

If the players are happy they will spend more money on the game, win win for everyone

Best regards

Zarzo

2 Likes

Yes,we need more kinds of competition

3 Likes

I totally agree with you. This game has great visuality and design. This game deserves a lot more attention and players. And as you said, the only way to achieve this goal is to offer more entertainment for players. Devs, the whales aren’t all you need. The biggest need is the flocks of carp. To do this, you need to listen to f2p players. Because they play for fun, not just for winning.

2 Likes

Estoy de acuerdo…la modalidad actual cria,araña,azuhul,es una porquería yo ni me gasto en jugar.

2 Likes

I would like to see Clan Wars. Maybe it can be something like this:

  • Event last from friday to monday
  • You press a button to declare a war (only leader or co-leader can do this for coordination purposes) and get a random clan (based on your total points so far) as an opponent.
  • The war declaration last for a specific time (maybe one hour), where every clan member can fight against the rival clan members.
  • If you win against the rival clan member, you get points based on the level and position difference (For example, if a normal member wins against a leader or co-leader, or if a level 9 player wins against a level 10 player). Losser gets 0 points.
  • At the end of the war, each clan gets the total of acumulated points plus a bonus for the winning clan. This points are added to the clan total.
  • Based on the clan total points, the clan increase possitions, earning rewards on the way and also at the end of the clan war event. Prices can be for first, second, third position, but also for groups, for example, position 4 to 10 get another reward, position 11 to 20 another reward, 20 to 30 and so on. This way everyone gets a rewards based on the leaderboard.
  • Also each individual player has a separate milestone rewards where he/she can get prices based on points earned in the clan war. This way not only clan get rewards but also indivudual players get reward. Of course clan rewards must be better than individual rewards in order to incentivate team work.
1 Like