Many other players have complained about the frequency of the Last Hero Standing, Capture the Flag, and Colossus events. They happen so frequently that it just isn’t special, and as another effect of these events being held so often, it encourages players to intentionally keep their trophies low. The devs have partially addressed this by locking in trophy progress at certain milestones, but come the end of each season when everyone resets to 3400, it’s painfully easy to just stay there for the duration of the events, thus making the top players crush anyone who’s rightfully around that trophy level
In addition to that, the game has another problem - lack of variety. The constant events is, I believe, an attempt to provide more gameplay variety. Because otherwise, what is there? The battle arena, and campaign mode - which I do commend as a great retooling of the Survival event, but players are also limited by candles
So this means if you have no candles, all you can do is standard battle arena. If there’s an event going on, there’s a good chance you’ll either be matched with bots, or with players who intentionally keep their trophies low and instantly crush you
There NEEDS to be a fix to this. I implore the Nordeus team to introduce some kind of variety that can be accessed whenever the player wishes. Introduce some kind of daily alternative game mode that provides incentive to play something other than standard battle. Some ideas off the top of my head…
Single lane mode, or only two lanes instead of three. Double mana/spell recharge speed. Begin the game with portal health diminishing like in overtime. Randomized decks, or a deck that is able to pull any card the player owns
Any of those. Make it change day to day. Make it not affect trophy count - leave that to the standard battle arena - if there’s to be any reward, make it something like artifacts, equipment, or perhaps even a small amount of hero shards
I wholly believe this is the breath of life the game needs. Players will be more entertained by having more to do, more ways to play, and the events can be spaced out more. This will not only make the events feel more special and enjoyable when they do come, but they can potentially last a day or two longer, and with there being more time between them, this will decrease the incentive to intentionally hold back trophies
I would love to hear feedback on this, especially if this is something the devs would consider. Personally, this is one of the biggest things I would like to see implemented in the game to keep it going strong